Book 4 of 4 – ARCADE and the Dazzling Truth Detector
What does the last T on the Triple T Token stand for? Where did it come from? What did Arcade’s mom do with the token when she had it? And why does Arcade have it now?
Arcade and Zoe Livingston have been on a quest for truth ever since the mysterious lady gave Arcade the token, said, “Happy Travels,” then vanished. Now, Arcade Livingston has just one wish on his twelfth birthday: to experience the ests of life.
From the highest, lowest, deepest, coldest, and hottest places on Earth; to some of the greatest, most influential moments in history—Arcade will get his wish and much more than he could ever dream as the Triple T Token takes him and Zoe back in time and to the top (and bottom!) of the world.
Book 3 of 4 – ARCADE and the Fiery Metal Tester
In no time flat, Arcade is tested like never before to use the Triple T token’s powerful ways to outsmart a bully, find a place for his best friend to live, and spy on some pesky villains from the 1900s. Meanwhile, sister Zoe thinks controlling the token is nothing but a path to disaster.
One thing’s for sure, the token continues its flashing and pulsing. And elevator doors continue to transport Arcade, Zoe, and their friends to meet different people in strange locations—people who will challenge them, teach them, and inspire them to grow in patience and compassion.
And just as a trip through a fiery furnace is necessary to purify gold, the token leads Arcade through superheated situations to test the purity of his heart. Things are really heating up!
Book 2 of 4 – ARCADE and the Golden Travel Guide
Arcade, Zoe, and their new friend, Doug, travel from New York to Virginia to stay with cousins and best friends, Derek and Celeste. But nothing is normal as long as the Triple T Token is hanging around his neck. Plus, Derek claims he’s stumbled upon some troubling information, and now a suspicious person is following him. Arcade wonders if the trouble is related to the token—after all, someone has already tried to take it from him once.
Where did this Triple T Token come from? And are the adventures it provides worth all the trouble it brings?
A trip through the token’s fantastical doors reveals a clue—a hidden box of old notes. As Arcade, Zoe, and their friends start to put the pieces together, the value of the token becomes clear, and the stakes are higher than ever. Can Arcade keep the token for himself? Or will sinister forces steal it from his grasp?
Book 1 of 4 – ARCADE and the Triple T Token
Eleven-year-old Arcade Livingston has a problem. Several, actually. The Tolley twins, a.k.a. neighborhood bullies, are making Arcade’s move to a new city even harder than it needs to be. They expect him to do their research papers and interactive displays for the sixth-grade career expo’s theme: “What do you want to be when you grow up?” Besides doing their work, Arcade doesn’t even know his own answer to that question.
Then at the library—Arcade’s favorite place to chill—a mysterious old woman gives him a golden arcade token that grants him a unique gift. A gift that allows him to time travel between different places including his own future. From sitting in the dugout with Babe Ruth, to hanging on to the back of a bucking bull, to performing life-saving surgery on a dog, Arcade has no shortage of adventure! Together with his older sister, Zoe, Arcade explores life’s biggest thrills and challenges, and the two also have a big mystery to solve. Who is the rightful owner of the incredible Triple T Token that leads to such astounding adventures?